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NegativeONE

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NegativeONE

Age/Gender: 23, Male
Location: Ontario, Canada
Job: Rockstar Mod

Newgrounds Stats

Sign-Up Date:
2/15/03

Level: 41
Aura: Dark

Rank: Colonel
Blams: 11,549
Saves: 5,962
Rank #: 224

Whistle Status: Bronze

Exp. Points: 18,040 / 18,660
Exp. Rank #: 122
Voting Pow.: 8.20 votes

BBS Posts: 7,312 (3.69 per day)
Flash Reviews: 170
Music Reviews: 2
Trophies: 7
Stickers: 0

Latest Flash Reviews

170 Reviews | 35 w/ Responses

Score: 3
This Game is a Joke

"I don't like to leave negative reviews"

date: July 17, 2008

But this is shitty, even for a joke. You stuck some asian titties in a weakly programmed sandbox. I see what you were trying to do, as we were greeted with "THIS IS A JOKE YOU GUISEZ" pretty much anytime you had the opportunity to speak, but the execution lacked any creativity whatsoever. I'm not sure if you're familiar with "You Have to Burn the Rope", but it's a great example of a self-parodying submission done right.
That said, you've got the start of a platforming engine here, so maybe run with that and make an actual game. Knock off that lazy click interaction crap though, anyone and their dog can make buttons in Flash.

July 17, 2008

Author's Response:

Lol, you say you don't like to leave negative reviews, yet your name is "NegativeONE". Lol, can you say " This username is a joke"? :P

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Score: 8
Androkids

"Entertaining, as kids' games go"

submission: Androkids
date: June 21, 2008

Pretty well put together game here. I've thought about making a game in that drawn-on-paper kinda style, and it was pulled off well in this case. The jump didn't work in this build, though perhaps your game is in admin-approval limbo at the moment. Either way, I don't think a jump was necessary. Not being able to jump provided the only serious challenge of the game. Using clever navigation of the springs and ladders to evade the AI was decently entertaining. That said,the AI was largely perfect for its purposes, but there were a couple of places where it would get stuck in a two-block area housing one of the tokens, so you really had no choice but to get hurt. Course this is rare, so you'd probably never die from it, but still a slight bother. Two more bits of constructive crit and then I'll shu'up. The bomb aspect was really underused. I actually forgot it existed for a span of about 15 levels until it was necessary again in level 22. Also, the level repetition was kinda weak. The game was plenty long with the number of unique levels it had, so the repetition seemed pretty unnecessary. Could have just added those levels as a 'mode B' or something.
Anyhow, all of those are just suggestions on how this could be better. It's already a great little game and I stuck through it happily till the levels began to repeat.

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Score: 7
BR's Reelin' Roundup

"I liked that one."

date: May 6, 2008

Your magnum opus games tend to far outclass your minigames, but I liked that one for what it was. The graphics were pretty as hell, particularly the water. The concept was enjoyable and intuitive, once I realized I was cranking the reel the wrong way. Only reason I gave it an average score was because it was, after all, a minigame, and I'm a sucker for the full shebang.

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Latest Audio Reviews

2 Reviews | 2 w/ Responses

Score: 9
Rig - A-Bot Theme

"I have a definite boner for this"

submission: Rig - A-Bot Theme
date: May 2, 2008

I wish it didn't already belong to A-Bot.

May 5, 2008

Author's Response:

Robots don't get boners, silly.

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Score: 9
30secondterrorcore

"Cool"

submission: 30secondterrorcore
date: April 28, 2008

I like how intense this is. I'll try to use it in a game sometime.

April 29, 2008

Author's Response:

lol! sweet!!! send me link asap!!

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