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Age/Gender: 23, Male
Location: Ontario, Canada
Job: Rockstar Mod
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Flash Reviews: 170
Music Reviews: 2
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Latest Flash Reviews
"I don't like to leave negative reviews"
But this is shitty, even for a joke. You stuck some asian titties in a weakly programmed sandbox. I see what you were trying to do, as we were greeted with "THIS IS A JOKE YOU GUISEZ" pretty much anytime you had the opportunity to speak, but the execution lacked any creativity whatsoever. I'm not sure if you're familiar with "You Have to Burn the Rope", but it's a great example of a self-parodying submission done right.
That said, you've got the start of a platforming engine here, so maybe run with that and make an actual game. Knock off that lazy click interaction crap though, anyone and their dog can make buttons in Flash.
Author's Response:
Lol, you say you don't like to leave negative reviews, yet your name is "NegativeONE". Lol, can you say " This username is a joke"? :P
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Pretty well put together game here. I've thought about making a game in that drawn-on-paper kinda style, and it was pulled off well in this case. The jump didn't work in this build, though perhaps your game is in admin-approval limbo at the moment. Either way, I don't think a jump was necessary. Not being able to jump provided the only serious challenge of the game. Using clever navigation of the springs and ladders to evade the AI was decently entertaining. That said,the AI was largely perfect for its purposes, but there were a couple of places where it would get stuck in a two-block area housing one of the tokens, so you really had no choice but to get hurt. Course this is rare, so you'd probably never die from it, but still a slight bother. Two more bits of constructive crit and then I'll shu'up. The bomb aspect was really underused. I actually forgot it existed for a span of about 15 levels until it was necessary again in level 22. Also, the level repetition was kinda weak. The game was plenty long with the number of unique levels it had, so the repetition seemed pretty unnecessary. Could have just added those levels as a 'mode B' or something.
Anyhow, all of those are just suggestions on how this could be better. It's already a great little game and I stuck through it happily till the levels began to repeat.
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Your magnum opus games tend to far outclass your minigames, but I liked that one for what it was. The graphics were pretty as hell, particularly the water. The concept was enjoyable and intuitive, once I realized I was cranking the reel the wrong way. Only reason I gave it an average score was because it was, after all, a minigame, and I'm a sucker for the full shebang.
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Latest Audio Reviews
I wish it didn't already belong to A-Bot.
Author's Response:
Robots don't get boners, silly.
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I like how intense this is. I'll try to use it in a game sometime.
Author's Response:
lol! sweet!!! send me link asap!!
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